Cloud1x2 Developer Portal
An iGaming platform powering SkyCrash, SoccerCircle and the next game. Follow the protocols, integrate the wallet, ship.
Where to go next
Section titled “Where to go next” What is Cloud1x2? A high-level overview of the platform, the parties it serves, and what a game service developer integrates with.
Concepts The mental model — platform vs. service, engines, the four surfaces, real vs. demo, the runtime flow.
Quickstart Build a minimal Hi-Lo service running a real launch end to end, in about 30 minutes.
CGSP v1.1 Specification The contract between the platform and every game service — architecture, identity, versioning.
Build a Game Service Scaffold a production-ready service: directory layout, engine package, required endpoints, acceptance checklist.
Launch & Wallet The end-to-end journey: a launch URL becomes a session, and each bet debits / credits the partner wallet.
Protocol Reference Every endpoint with example payloads — control plane, config + ledger, wallet, gameplay, bet UID.
API Explorer An interactive, self-hosted console — browse every endpoint and send requests to your own stack from the browser, nothing to install.
Content Management Skin translations and the structural content modules a game owns and the admin edits.